Nintendo Mega Bits: October 2020

I’m Jonny Casino, and this is the Mega Dads Nintendo Mega Bits for October 2020

Another month and more silence from Nintendo.  It has been a year of trickling information, but even that has come to a stop.  In any other year, maybe this would feel normal for October.  I cannot remember often that October is a month full of news, but normally this wouldn’t matter.  Normally, we would have been given a list of major releases and now we would be just sitting in anticipation. 

Three things have made this year feel so dry.  The first is that there wasn’t an E3.  Nintendo has been allowed to hold onto the information and drop it whenever, and however, they please.  Second, this stupid virus has delayed game releases.  Who knows what would have been released, or at least announced, by now.  Maybe nothing, but I am keeping my hopes up that that is not true.

The third, and maybe most important, thing is that Microsoft and Sony are casting some really large shadows.  With the new systems coming out, these two gaming powerhouses had no choice but to show off games.  Neither of them could afford the approach that Nintendo seems to be taking.  Nintendo really needs a bright light to break through these shadows.  Maybe, just maybe, they are waiting on these systems to release so they can more easily have the spotlight.

Just because Nintendo has lacked announcements, it doesn’t mean they don’t have anything on the horizon.  I was hoping to be able to talk a lot about the upcoming Switch exclusives, but, sadly, even that is a short conversation.  Well, even if they don’t have many exclusives coming up, let’s dive into them.

Today, October 30th, is the release of Pikmin 3 on the Switch.  As I’ve mentioned before, I own this on the WiiU and don’t need it again.  It does pull on me some.  The Pikmin series is a really fun concept and they are the cutest little guys.  Olimar is one of my favorite Amiibos.  I just don’t think I need to spend $60 on a game I have, even if it does come with the DLC.

After playing the demo a bit, I am reminded that I must play more.  The Switch version is beautiful, and I would be able to play even when the TV is not a great option.  I am not big on some of the controls and cannot remember if it was the same on the WiiU version.  Using the right stick to aim the Pikmin feels weird.  Otherwise, the game plays perfectly.  I highly recommend everyone grab this if they haven’t played it before.  I might even pick it up again.

The next “major” exclusive is Hyrule Warriors.  I’m still not looking forward to the gameplay, but I need that story.  Nintendo has been releasing videos of this game, but I have avoided them.  I know… I know.  I need to be watching these so I can talk about them here, but I want to go in blind.  I don’t want any chance of having any of the story spoiled.  It comes out late next month, so expect a review to follow in early December.

Nintendo is continuing to release ports of older games onto the Switch.  This time, it’s going to be Fire Emblem: Shadow Dragon & the Blade of Light.  There are a couple important things about this upcoming release.  The first is that it never came out outside of Japan.  A remake of the game was released on the DS, but it looks like this one will be the original with English localization. 

The thing I find most interesting about this release is that it will only be on sale between December 4th and March 31st.  That’s right, another game that is going away on March 31st.  Granted, like the Mario games, this coincides with an anniversary (not that anyone in the US knows or cares).  I still can’t help but wonder what is going on at the end of March.   Some people claim it’s nothing, but I just don’t buy it.

I’m sure it is hard to believe that I would have any time for other games, with all the games that Nintendo keeps releasing.  Well, there are two important things to keep in mind.  The first is that my previous statement is sarcasm.  The second is that the eShop continues to have some amazing deals.  Seriously, these deals are almost impossible to pass up and I will highlight a few of my recent grabs.

Gunman Clive is a game that is almost always om sale.  I finally gave in and bought the HD version of the games.  I had avoided them because they looked too small and basic.  The reality is those are the things that make them great.  Gunman Clive one and two are just plain fun.  They both have solid platforming and basic shooting.  If you’ve never played these, catch them on sale and have a great time.

Toki is another one people need to grab when it goes on sale.  You play as a gorilla-like animal who balls at enemies.  It is a late ‘80s arcade game and that’s exactly how it feels.  You run, jump, take out enemies, die, and repeat.  I have no idea how many hours of fun this game will hold but it cost me less than $2 and it was worth it.

The game I spent the most on was Crypt of the Necrodancer, but, at $4, it was still a great deal.  This is a game I have wanted to try for some time, but I’ve always worried that I wouldn’t enjoy it.  Now that the physical edition of Cadence of Hyrule is out, I had to know if this style of game is fun.  Honestly, the jury is still out. 

The gameplay is simple.  You move your character with the beat.  If you do this well, you will move smoothly and defeat the enemies.  I sometimes find it difficult to move with the beat.  There is a visual on the bottom that helps, but I still would find myself off beat.  It could be that I have no rhythm.  One very positive note about the game is that the music is great.  This makes me think I might need to grab Cadence of Hyrule just for the music.

I want to get back to giving a monthly Switch Online NES/SNES game recommendation, every month.  Being that it’s October, I went with a horror game.  My recommendation for the month is Super Ghouls and Ghosts.  Before you ask, no, I did not make it very far in the game.  This one, like its predecessor, is stupid difficult. 

Difficulty aside, Super Ghouls and Ghosts is a great game.  The graphics hold up as you’d expect from a SNES game.  The controls feel solid.  The game is fun if you can keep from throwing your controller.  What makes the game frustrating is that you can only get hit twice.  Mix that with enemies popping up all the time and you will find me having to restart levels over and over again.  Regardless of the constant deaths, I still have to recommend everyone give this retro gem a try.

As we say “goodbye” to October, we have to continue to wonder what the future holds for us Nintendo fans.  We know the Big N has some great things up its sleeves.  We know that Metroid Prime 4 and Breath of the Wild 2 will be here eventually, but they are staying tight lipped about when.  There are rumors of an upgraded Switch, but nothing that gives us anything of substance. 

I’m trying to stay hopefully optimistic.  Let’s face it, even in Nintendo’s darkest days, they always had something amazing around the next corner.  The difference now is that the world has fallen apart, and we just have no idea how long it’ll be before we come to the next corner.  I guess we just keep trekking forward.

Until next month, I’m Jonny Casino, and this is the MegaDads Nintendo MegaBits for October 2020.

But wait….

Of course, the day after I write, edit, and record this Mega Bit, Nintendo decides to drop the final Nintendo Direct Mini: Partner Showcase.  Lucky for me, I had enough time to add in my thoughts before needing to publish this.  Now, let’s look at what was shown.

Bravely Default 2 was announced a while back and the demo was made available.  This is not my kind of game, so seeing more of it did nothing for me.  What I did enjoy seeing was that Nintendo is looking at feedback from gamers and making changes.  They specifically stated that players of the demo wrote in about the controls and the difficulty.  Nintendo will be focusing on fixing these and will put out specifics on their website.

The latest game in the Story of Seasons franchise, Story of Seasons: Pioneers of Olive Town, will be coming out in late March.  You will be building a farm and/or ranch from the ground up.  Like other games in the franchise, you will be able to make friends, fall in love, and maybe get married.  This game looks very relaxing and I want to give it a try.

Surviving the Aftermath gives you the chance to try to survive in a post-apocalyptic future.  You will need to recruit Specialists, explore the new world, and protect your colony.  They claim that decisions you make will have “dire consequences on your colony’s survival.”  I’ve heard this before.  Sometimes it’s legit.  Sometimes the decisions have little impact.  I guess we will find out in the Spring of next year.

Hitman 3 will be the first Hitman to be on the Switch, but it’s only going to be the cloud version.  Control is also coming to the Switch as a cloud version.  Both of these look good but neither is a “must play” for me.  The cloud version bothers me a bit because you won’t be able to play these outside of your house.  If you are someone who games while commuting, you are screwed.

I wanted to know how well a cloud version of a game works and there is a demo of Control available now.  For reference, I get 200mb down and about 6mb up, my router is on the other side of the wall from my switch, and I was playing docked.  For the most part, the game played fine.  I found a few spots, mostly during cut scenes, where it got a bit janky.  I also found that the gun sounds were off.  Other than that, I could not tell I was just playing it streaming.

Now is when I have to walk back a previous thought or two.  Along with the mini direct, Nintendo released the Demo for Hyrule Warriors: Age of Calamity.  I know… I know.  I just said I want to go into the game blind, but the demo allows you to play the first chapter and carry over the save.  How could I not play this?  Without spoiling anything, let’s get into what I learned.

The game starts with an opening cut scene that is really well done.  From there, you get into the start of the battle.  This is it.  The beginning of the end for Hyrule, or at least that’s what I assume from playing Breath of the Wild.  Speaking of BotW, Age of Calamity has the same look.  I knew going in that it would because it’s the prequel, but it was still amazing to see it.

The battle walks you through the combat basics and beyond.  This is the part I was worried about, but I was wrong.  The combat felt great.  Each character has a light and heavy attack, along with a special attack and one that has to build up.  Hacking and slashing at mobs of enemies shouldn’t be fun to me, but the combos this game has are what make the combat shine.  There are so many options and each one felt and looked great.  The demo allows you to fight as Impa and Zelda, as well.  I didn’t like the feel of their attacks, but I believe that could change in time.

The first chapter of the game has one major battle, some story, and a few side activities.  The side stuff consists of smaller special battles and locations you can give supplies to.  Each of these will provide weapons, materials, or stat increases to the characters.  I played through all that I could.  I tried to go on with the story missions but was denied.  When I got to the end of the demo, I just wanted to play more.  Not because of the story, although I’m dying to experience that, but because the continuous combat was so much fun.

So, for real this time: Until next month, I’m Jonny Casino and this has been the MegaDads Nintendo MegaBits for October 2020.

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